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March 29thEverything I Learned About Game Design I Learned From Disneyland
Slides* from a talk at GDC by Scott Rogers. The core concepts here are applicable for any content-driven creation, especially if it is interactive. Boing Boing
Slides* from a talk at GDC by Scott Rogers. The core concepts here are applicable for any content-driven creation, especially if it is interactive. Boing Boing